Most missions will require you to chase a helicopter or another car, drive around a compound and scan buildings, or both. Knight Rider isn’t a bad game–it’s just too short and too repetitive. Unfortunately, you often have to do both in any given mission. It is also similar to Carmageddon 3 in that the racing sections are fun, but the exploration sections are tedious. In this respect, it is similar to SCi’s violent car-combat game Carmageddon 3. Knight Rider has two types of missions: those that require you to race, and those that require you to explore. The levels are laid out like stunt courses. And developer Davilex has tried to implement these car tricks in Knight Rider for the PC, making for a strange game that’s almost like a cross between a traditional racer and a platform-jumping action game. The car in question was KITT (the Knight Industries Two Thousand), and it could get up on two wheels, jump over things, and perform other ridiculous feats that were usually specific to the plot of any given episode. When you get right down to it, the original 1980s television show was about a talking, crime-fighting car that could do tricks. ![]() Knight Rider might not seem like the most obvious licensed property to base a game on.
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